Mega Man 3 is a traditional side-scrolling platformer: you jump from brick to brick while avoiding pits and shooting robots. It's quite similar, in all respects, to other Mega Man games; however, this is the first time that you get a sidekick. It's also the first time you're allowed to slide instead.
Contents.PlotAfter his plans for world domination fail for a second time, Dr. Wily seemingly reforms and joins forces with Dr.
Light to create a robot named 'Gamma', who is designed to keep things peaceful. But a group of robots known as the 'Robot Masters' steal the crystals needed to power Gamma up. Mega Man is tasked to retrieve the crystals with the help of a robotic dog named 'Rush'.Why It Rocks. It follows the traditional eight number of initial stages Mega Man 2 had and weapon obtainment system. There's strategy to easily defeating the bosses, because each one are weak to certain weapons. A whole cast of new Robot Masters to defeat. The new Robot Masters are different from the other games's ones since there's not a Robot Master that's based on an 'earth element' (like fire or water) which makes it unique.
For example, Top Man is based on a toy and Gemini Man is based on a constellation of the same name. It introduces the new sliding ability, which allows for news strategies and raises speed-running capabilities, and this ability would be kept in future games, except for Mega Man 9 & 10 which were designed to be like Mega Man 2's successors (Proto Man being the only character to be able to slide in both games) but would be brought back in Mega Man 11. It also introduces Rush, Mega Man's robotic dog and first member of his animal squad. Rush can be used in many situations to help the player:. Rush Coil allows the player to reach higher places by jumping on it, which makes a coil appear on his back propeling Mega Man. Rush Jet transforms Rush into a flying sled that Mega Man can ride in all directions (in later games he would just move forwards and only be moved up and down) to skip sections or big death pits, although it is very broken, see the Bad Qualities section for more information.
Rush Marine transforms Rush into a submarine that, when riden, can move on water and fire plasma shots. When used on ground it is not useful since it can only move by jumping continously and the player will much likely not want to use it.
Proto Man, Mega Man's older brother, debuts on this game, with an interesting backstory. He appears in stages challenging Mega Man to see how strong he is, helping him to advance in Gemini Man's stage, challenging him one more time before going to Wily Castle dressed as Break Man and helping Mega Man to escape from the colapsing Wily Castle. His whistle also became common in later games before he teleports in.
When defeating the eight Robot Masters you revisit Shadow Man, Spark Man, Gemini Man and Needle Man stages which were invaded by a mysterious robot known as Doc Robot, thus the stages have an aspect of being destroyed and have changed layouts and enemies. Doc Robot appears absorbing the data and special weapon of a Robot Master from the previous game and fights like it. Awesome soundtrack.Bad Qualities. Just like its predecessors, the U.S.
Cover art is awful although improved a bit. Rush Jet is broken: due to his all direction movement, he can be used instead of Rush Coil and waste less energy. Not only that, there's a famous glitch that allows you to use Rush Jet wasting very minimum weapon energy by jumping constantly since while on air you don't waste Rush Jet's energy. It is possible to get stuck in Gemini Man's Doc Robot stage by running out of energy for Rush Coil and Jet (although you're much likely not going to run out of it).
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March 2023
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